Game development is now more popular than ever. Accordingly, the demand for various auxiliary tools, such as game engines, is growing. And today we will talk about them in more detail.
In order not to search for the appropriate programs for a long time and not spend a lot of time studying other necessary things, it is best to turn to game development services by Fondlygames for help.
Let’s move on to game engines.
Allegro
Allegro is a free and open source game programming library developed in C that has functions for graphics, images, text, sound, input devices (keyboard, mouse, and game controllers), timers, and fixed-point routines.
Although it offers a C API, there are currently additional wrappers and libraries that allow it to be used in other languages such as C++, Java, C#Visual Basic.NET, Python, D, Lua, Pascal, Perl, Ruby, Go, Scheme, Common Lisp, Ocaml, Forth and Mercury.
SDL
Simple DirectMedia Layer (SDL) is a set of libraries developed in the C programming language that provides basic functions for 2D drawing, controlling sound and music effects, and loading and manipulating images.
Although it is programmed in C, it has wrappers for other programming languages such as C++, Ada, C#, BASIC, Erlang, Lua, Java, Python, etc. It also provides tools for developing video games and multimedia applications.
It is licensed under the LGPL, which has led to significant development and evolution of the SDL.
LibGDX
One of the main goals of the library is to keep it simple without sacrificing a wide range of end platforms. To do this, it allows you to write your code in only one project and export it to the technologies mentioned above without changing anything. The ability to use the desktop version as a test environment for the rest, thus after a rapid development iteration, which can be integrated with the rest of the Java tools.
Phaser
Phaser is a framework that allows us to create HTML5 games for computers and mobile devices. It provides a set of tools that speed up development and help with common tasks needed to complete a game. Highly recommended.
EaselJS
EaselJS is a vector graphics library in DisplayList that allows you to control the drawing process on the canvas. Useful for creating games, generative art, and other graphics applications.
Love 2D
This is a framework for creating 2D games in the Lua language. LE is free and open source and runs on Windows, Mac OS X and Linux. You can use it for any purpose, including commercials. It has a Wiki and a forum where you can learn how to use it with the help of other users.
Cocos2d
Cocos2d is a framework based on (Pyglet) written in Python for creating 2D games and graphical presentations. Cocos2d currently also exists for various development platforms or languages such as C++, JavaScript, XNA to C# and Swift.
Has a version adapted for iPhone released on November 16, 2010. After creating the Intel XDK development environment, the Cocos2d-Js version can be used to create applications and games for Android, IOS, Winphone, Windows Store, Tizen, Firefox, etc. Used in various games in the App Store.
Pygame
Pygame is a set of Python language modules that allow you to create 2D video games in a simple way. It is focused on processing sprites. Thanks to the language, it can be quickly prototyped and developed.
This can be tested in competitions that are held online, where it is increasingly being used. The results can be professional. It can also be used to create other multimedia programs or graphical user interfaces.
Pygame is based on the SDL 1.2 library, a more modern alternative to SDL in Python could be Py-SDL2 which implements several improvements over Pygame. It works as an interface to the SDL libraries.
On which game engine to develop the game is up to you. The main thing before development is to study the details and characteristics of each. Do not forget that you can always turn to the specialists of game development services by Fondlygames and make your work easier.